My thoughts on Tyranny and parallels with reality

Here we had a small argument in the comments about everything and the idea was proposed to make a blog on psychological pressure on the player in the world of Tyranny. And this is a wonderful proposal, which I still changed a little: to psychology I will add a little history, politics and a teaspoon of my experience. This will not be a scientific or serious work, but rather my personal reasoning.

In order not to go into the boring gloom of real life, I diluted it with cool anime pictures. Although the first one is a screenshot of Tyranny, so that the uninitiated at least know what she looks like.

Tyranny was released in 2016 from the well-known Obsidian Entertainment in the genre of classic rpgs like Icewind Dale, Pillars of Eternity and Baldur’s Gate. Its peculiarity lies in the fact that we do not protect the world from a dark threat or become one in the election process, but already serve a tyrant who has captured almost the entire world. Our lord’s name is Kairos, and she is so powerful that she lives for hundreds of years and is capable of creating Edicts, the strongest magic available only to her, destroying entire cities and countries. Subordinate to her are the archons, people of unprecedented capabilities and strength, each of them is worth an entire army and is personally appointed by Kairos. The player begins as the Master of Fates and, under the protectorate of the Archon of Justice Tunon, resolves disputes, following the law of Kairos, and ensures that the last stronghold of resistance, the Tiers, is captured by the armies of the Disgraced and Crimson Chorus.

Kairos in the eyes of an ordinary resident is some kind of unprecedented and unknown force that, with a snap of its fingers, moves mountains and sends disasters. No one knows anything about him, where he came from and how he got such power, but literally everyone recognizes him as almost a god. If you take away magic, immortality and other attributes of dark fantasy, you get a completely familiar situation. In many ancient civilizations, honoring the ruler and endowing him with divine power was quite normal. This not only increased the ruler’s feelings, but also gave him legitimacy. Legitimacy, by the way, is an important thing and represents the right to the throne. Everyone wants to be in charge, and without such a right there will be a whole line of people wanting to take away all the niceties of management. Therefore, many states, in the process of their development, tried in every possible way to prove why this particular person should be at the very top. And one of these ways was deification. The most striking example is Ancient Egypt or Japan. Who in their right mind would try to overthrow God or harm him?? Who would doubt the will of such a powerful being?? Yes, he will divide your buns in two with the power of thought.

In Tyranny everything is exactly the same, lore is dumped on the player and it is clearly indicated who Kairos is and how worthless the player is in comparison with him. This psychological technique makes you work for the overlord, even if his methods seem controversial. Remember the Milgram experiment where one participant was asked to press a button while the other was given an electric shock?? Its essence is to find out how authority and its orders influence a person. It turned out that people are ready to hurt others if it is their job or the experimenter takes responsibility. And now, before us is the great and terrible Kairos, small and insignificant you and your job is to decide the fates of people completely unknown to you. And I bet not too many players were willing to go against the will of the master and save someone there. But let’s get back to power. The authority of the ruler undoubtedly influences his subordinates, but the higher their position and the closer he is, the more clear it becomes to him that this pharaoh is quite an ordinary person with his own weaknesses, and then a small worm of doubt creeps in: do I need to serve him, and should I obey unquestioningly?. History tells us that if there were overthrows of power, they occurred mainly from above. The player encounters this for the first time when his partner, Archon of Song Sirin, talks about herself and how she almost managed to kill Kairos. That is, it turns out that Kairos didn’t foresee this, maybe he’s not so strong and cunning anymore? Meanwhile, the game gives you an unexpected choice: you can betray your master. And the further the journey continues, the more powerful the character becomes, the more often this option is offered to you and the more reasonable this path seems. Why obey someone who is your equal??

My favorite example of loyalty concerns Alexander the Great. When he began his conquests and went east, the local aristocracy, according to tradition, began to deify him, while Alexander’s generals laughed at their “foolish” habits. It was here that the concepts of loyalty clashed. And this is what I want to talk about. Loyalty can be obtained in three ways: fear, money/services or respect. The Macedonians saw their king as a leader, a respected man, a strong warrior and strategist, while the Persians saw him as a conqueror, a ruler, a mighty god. Fear and respect are two sides of the same coin. And if Kairos in Tyranny ruled by fear, then the player was given a choice. Each satellite had two scales, which were called that way and were completely independent. Do you want loyalty to be on one side or do you prefer everything?? Interesting choice, isn’t it??

Just as Kairos kept loyal supporters with him in the form of archons, so the player recruited partners for himself. I’m not just writing about this. Supporters are the basis of any power. No one rules alone. It may seem to you that another dictator, tyrant or king can do whatever they want with a wave of their hand, but this is not entirely true. Behind every ruler there is a court and influential people and they all must be loyal. Kings distributed allotments to their vassals and thereby bought their loyalty, but their opinion in foreign or domestic policy was also worth taking into account.

In the game, the power of the archons was determined by strength and that is why they were useful, these creatures became key figures and their opinion had weight. When a character assembled his group and lured the Archons to his side, he simultaneously created his own key and influential figures and took them away from Kairos. You may think that in reality people are easy to replace, but this is far from true. As my master once said: “There are no irreplaceable people, there are those who should not be replaced.”. It works the same way in politics. Remember this Aleksashka (Alexander Menshikov), a close ally of Peter I? You probably also know how many military victories he committed and many corruption crimes, and at the same time he remained at court for quite a long time, because the king, despite his mistakes, understood his value. Anyone else in his place would have already been punished. It turns out that such people are an extremely valuable resource. But why then did Kairos, at the end of the game, order the archons to fight each other, so that the winner at the end would receive the Tiers region, where the events take place?? Why waste all these creatures in a senseless slaughter?? One of the reasons is quite obvious: she tried to get rid of a competitor in the person of the player, pitting entire armies against him. But I suspect there was another reason. The Army of the Disgraced and the Scarlet Choir constantly fought with each other and Kairos understood perfectly well that one day this would develop into a civil war and still sent them together to conquer the last independent region of Tiers. The whole point here is that the keys necessary for conquest, and the keys for control, are different people and the first can become unnecessary and dangerous. Kairos needed to get rid of both armies, because, left without a goal and an enemy after conquering the world, the archons could direct their attention to the wrong place. And the second reason could well be the purge of useless key people, because after the war they ceased to be important and useful.

In general, you can look at all this here to understand more. This is an excerpt from the book “The Dictator’s Handbook”.

An interesting theory that was voiced in Tyranny described gaining additional powers from fame. As if the power of any creature can be strengthened by the faith of people. They imagine that the archon is really as powerful as they think, and thus feed his power. This is confirmed by the fact that the main character, while gaining a reputation among different factions, simultaneously learns new abilities or passives. Could this happen in reality?? No, it’s unlikely that one careless word, for example, by Elon Musk, will do?

As you understand, there is absolutely no magic here, but our lives are largely stable due to the belief that some things should work or matter. And popular people are no exception. Their opinion is extremely important to us. The word is the main weapon of Kairos, the protagonist and the modern man with power, the only difference is how it is expressed. And I was wondering if after this we can laugh at the orcs in the wah, who make all the trash move and shoot? Maybe we ourselves are orcs who make completely different trash move with one fact of faith?

Okay, let’s leave politics and history and plunge into the psychology of decision making. What a classic rpg can surprise you with is its ability to captivate the player by roleplaying, where choice is a fundamental part of the gameplay. And a line at the beginning can radically change the situation at the end. This is where a cool thing called analysis paralysis comes into play. Each of you has probably encountered it in one way or another, when you want to make the most correct choice, but at the moment you won’t be able to do this, and therefore you postpone the decision until later, to your detriment. For example, you play as a thief and meet a crying girl who has lost her parents. According to your role, you need to grab her by the scruff of the neck, search her pockets and go on your way, but your conscience does not allow. As a result, you spend an hour looking for her relatives, get tired, get wet in the rain and lose your money, because this little girl steals it unnoticed and runs away into the crowd. I’m not saying that you should rob little girls, but often roleplaying is interrupted by the fact that you want to do everything perfectly or correctly, and not accept the situation as it is. In Tyranny, this thing happened to me when my path was blocked by mercenaries collecting tribute from travelers. It would seem to give them cabbage soup and move on, but their story and problems hooked me and I wanted to reach a peaceful agreement. And in the end, I vacuumed the entire map for quests or clues to achieve my goal, and found nothing. At the same time, he also violated the roleplaying.

I would like to add more interesting and curious details, but the blog has become too big, and my goal was just to chat about interesting topics with an invisible reader and discuss such things. So if you would like to write your ideas about Tyranny in the comments, I will be only too glad. And maybe someday I’ll do the second part.

Best comments

about the American War of Independence

To be fair, the American War of Independence was not fought for the sake of citizens’ freedoms. It’s just that rich citizens were tired of dancing to the tune of the king, who sat far across the sea and was always demanding something, but giving nothing. Just as their civil war then began solely for economic reasons, and not for the sake of the freedom of slaves (whom Lincoln decided to free only two years after the start of the war, and even then only in the southern states, and the northern slaveholding states frolicked for a couple of years after the war), who in fact did not surrender to the white population in vain.

Regarding the prohibition of knowledge, we also have prohibited “knowledge” in the IRL. For example, you cannot post and distribute instructions for making bombs or drugs. Not all knowledge is equally useful and should be publicly available. especially if we are talking about a fictional world with magic where pampering with it can lead to anything at all (and to another plague, and to terrorism, and to another struggle for power) And cultures are destroyed in the real world without any wars or prohibitions. Simple globalization.

There are different revolutions, and I think I even pointed out that it’s not the goal that is important, but how it is achieved

In the question of how to achieve the goal of the revolution, everyone is the same – force and weapons. True, successful revolutions are rare and have one interesting tendency. The people who came to power thanks to them did not destroy the old state. apparatus, but poured into it (along the way, slightly changing it to suit themselves). And what the classic wars of idealists “for freedom” usually lead to can be seen in the example of states like Haiti or all of South America. There were more of these revolutions in total than in all of Europe in its entire history. And it all ended badly (either with a dictatorship and another revolution, or with the collapse of the state’s economy and again with another revolution).

Where is it written that she is thriving? And where did you see patriots ready to give their lives for the Kairos Peace??

To be fair, the game takes place precisely in the border territories that were only relatively recently annexed (some of them are in the text prologue). If my memory serves me right, we were never allowed into the center of the empire. Well, even so, on the outskirts there are still people who refer to the fact that Kairos has brought order in certain areas. Well, during certain elections, hints are given that Kairos may be planning to self-destruct as a ruling instrument in the future, leaving behind a self-sufficient working system. Just as hints are given that perhaps Kairos sent you with an edict precisely to destroy his armies (and not just suppress the rebel rebellion) because they are now not needed at all in peacetime and will only bring problems (this is if you send both generals in the prologue).

“Better a bad peace than a good war”.

There are no “good wars” by definition. Even the famous French Revolution, which everyone represents as the ideal of the struggle for the freedoms of citizens, ended in bloody purges and repressions from which even the bloody nightmare of modern schoolchildren – Comrade Stalin would have taken off his cap in tribute. And no, it wasn’t just the loyalist nobles who came under attack there. True, for some reason they don’t particularly like to cover this in school history textbooks and in movies. Well, it all ended with one famous “Emperor”. Ironic. Well, revolutions are almost always organized by local elites to break through to power. And stories about “freedom” are nothing more than a PR campaign for the local mob.

In general, the main feature of Tyranny’s world order is precisely that the game gradually shows that in the long term, Kairos’s policies do work for the benefit of the mainland and poses the question “Perhaps authoritarianism and a strong hand can save the world in certain situations, while uncontrolled freedoms can tear it apart?». After all, instead of the endless wars of the nobility (the remnants of which played “freedom fighters” in the prologue, but in reality pursued, as always, deeply personal interests), we finally got a united centralized state with a clearly defined system of law (and not like the rebel aristocrats – every fucking estate has its own laws, based on what the left heel of the sire wanted last night).

Blog is crap.
In the comments, the dudes explained the details well, for politics and revolution, generally from the heart. I’m glad that there are sensible people in the vastness of SG and no less experts on a particular game.
But the author crap, both in his judgments and in the banal retelling of the events of the game, he didn’t take some things into account, he blatantly distorted some. How many times have I played through the game, talked to all the non-scripts, paid attention to details? Obviously not enough, since the text contains nonsense like this:

The player encounters this for the first time when his partner, Archon of Song Sirin, talks about herself and how she almost managed to kill Kairos.

I made a lot of mistakes, including.h. grammatical. The flow of words is clear, I don’t seem to condemn the desire to speak out. But if you bring up such topics in all seriousness, then the approach should be appropriate, with all responsibility.
Anime pictures – cancer. Repeated use of events and features of the game in the past tense, when you can start it right now without any problems – perhaps even more cancer.

But judging as a whole, the idea to discuss the ruler Kairos (I think it was criminally stupid not to mention why the text mentions either Him or Her, for those uninitiated in the lore this is still a confusion, but the detail is extremely interesting, encountered many times during the game) is quite commendable, with examples from real life, about authority, about comrades-in-arms, about the removal of unwanted people who have fulfilled their function, etc.d… I danced a blog-discussion on the game, and it’s good. However, the implementation is terrible.

Which seems to confirm my arguments: it is not the goal that determines the outcome, but the means.

So the means are exactly the same. Armies, weapons, violent seizure of power. But the results are completely different. Because the real success of a revolution lies not in the successful seizure of power, but in what these “revolutionaries” do next with it. And as practice shows, idealists who fought “for freedom” usually do not understand at all how to govern a state and lead it to collapse. But the “greedy pragmatists”, who only hide behind these freedoms, often restore (or even abandon) the old orders of government and successfully develop the state by changing only little things.

And what has the pampering of the https://zipang-casino.co.uk/games/ school of tides and bookworms come to??

Bookworms simply mindlessly collected knowledge. Generally any. That was their goal. Therefore, their library accumulated many rather dangerous scrolls, books and artifacts (some of which could well pose a threat to Kairos himself). That’s why Kairos destroyed her (they also gave a lot of hints about this, if not in plain text at all). Well, bookworms, by the way, also didn’t particularly like to distribute what they had accumulated. They were typical bunnies. Only instead of garbage, they also brought dangerous magical things into the house. Well, old senile people sitting on a mock atomic bomb are not the safest picture.

The school of tides was dangerous for the Kairos company precisely as a fighting force. And even then, it was not Kairos who destroyed it, but they themselves, for the most part, screwed it up in an unknown direction even before the direct conflict.

Well, Kairos didn’t prohibit the “schools” themselves. He banned specific magical guilds (called "schools"). This was done precisely in order to exclude them from the management of the future state. But teaching children to read and write is not forbidden in the Empire. There are entire academies of jurisprudence near Tunon. There is still an Institute of Education in the Empire. After all, this is essentially a rule of law state. But a rule-of-law state cannot exist without educational institutions.

As I understand it, the example with India was successfully ignored?

What exactly is the example with India?? Britain ruled there for a long time (which, through loyal nobility, simply milked the territory’s resources). And the British were then kicked out by this same nobility. In order to continue to exploit the same people, but only for themselves without paying “tribute” to the British. Well, the same Hindus in the Middle Ages (with the same religious beliefs and state structure as in the 18-19 centuries) completely pressed their neighbors and tried to crush them under themselves. Their latest victim is Pakistan. They directly pressed it throughout the second half of the 20th century. And at the same time Pakistan got involved in the affairs of Afghanistan. And everyone has their own religion, their own traditions, their own laws and their own “freedoms” with which they justified these interventions.

I wrote about the freedom to make decisions and live by your own rules, practice your religion and make your own laws

Unlimited freedom leads to anarchy. And also to the fragmentation of territories into small “principalities”. As it once was in Afghanistan, for example (and throughout Europe in the Middle Ages, and in some places right up to the final fall of feudalism right in the middle of the 19th century). When every village has its own rules. As a result, neighbors have been slaughtering each other for several centuries and still cannot stop. Because it turns out that a different view of religion can lead to you viewing your neighbors as atheists and viewing your religious foundations as a threat. It’s only on paper that “freedom to make decisions and live by your own rules, practice your own religion and make your own laws” sounds like an ideal world in which everyone will be happy and no one will leave offended. In fact, all this leads to regular wars with neighbors “not like us” and to the desire to crush everyone under oneself, one’s ideology and one’s foundations.

Find me at least one patriot who would honestly glorify Kairos and would be ready to defend his world.

Tunon. But if you omit the jokes, then you can play “football” forever. Give the name, and the coordinates where it is, and conduct a semantic analysis of his statements, and find a character of the desired gender/skin color/orientation. It’s not me, not you, who don’t remember all the characters in the game by name, appearance and every phrase they say (especially considering that the game, to put it mildly, did not come out yesterday and is not designed for a couple of evenings). And again, we were only really shown from the Empire the recently captured southern parts of it (in the capture of which you participated), which have not yet really recovered from the war. Once upon a time, Hawaii was a free state, which did not really like how the United States interfered with its rules. And now there is a normal US state, enjoying all its benefits and not planning revolutions. Or Vyborg, which is closer to us. It seems they are not rebelling for rejoining the Swedes either.

Again about knowledge – Kairos prohibited specific knowledge, and not all knowledge in general)

Fighting for freedom means defending your way of life

Now the entire empire, except for the tiers, has long been accustomed to the imperial way of life and is quite prosperous. It turns out that for them a war with you will be a war for freedom ? For them, you will be a strange foreign dictator encroaching on their freedom)

This is opportunism and this is not a subject of dispute, since it is a worldview. It’s different for us, that’s why we won’t come to a consensus on this matter

So neither you nor I voiced our worldview. You just wrote the idea that the war for freedom is a worthwhile war. I said that this is wildly naive and is the mistake of all revolutionaries in history. Since none of them thinks beyond victory and what will happen next .
But this is not a topic for comments, not for a gaming site, and generally quite complex.

Therefore, it’s better to just agree that Tyranny is a good game, at least because it gives you the opportunity to think about power, freedom, politics and the ambiguity of all this.

Listen, did you even talk to the archons about their lives before the Kairos conquests?? It’s just that most of the countries there had such a gorgeous culture and history that the Kairos world looks like an earthly paradise.

If only there were more argumentation, there would be no comment on the price. =)

– a single integral state, instead of many warring ones;

— a unified, well-thought-out legislative framework;

And everyone drinks Bavarian..

And in general, he may not even be a person (although he may once have been). So little is known about him that in the empire even the gender of Kairos is considered different by different people. And even his faithful and close servants like Tunon do not know the truth.

I completely agree with all theses.
There is no point in comparing Kairos and an ordinary dictator. He has been living for more than one century, he has real power, knowledge and skills, and not just a lucky coincidence of circumstances .

Moreover, perhaps Kairos knows much more about walls and destruction than anyone else, and the entire unification of the empire is needed so that resources appear to confront the real enemy from the outside. To the one who destroyed the ancient kingdom of the wall builders (Kairos, as an option, is the last survivor from that kingdom and is now doing everything by any means so that history does not repeat itself).

Which politician has not changed history?? Or name at least one empire that did not absorb culture? A stronger culture always absorbs a weaker one. Kairos does not prohibit knowledge, nor does it prohibit freedom of self-determination – there is a clear list of what is allowed to whom and what is not allowed to whom.
Well, in the case when the emperor knows how to destroy mountains with words, then perhaps they are also noticeable.

Then you come into conflict with yourself. If the means do not justify the end, then there is no point in fighting for freedom? During this, people will die, then there will be a crisis of power, famine, weak economies of developing new countries, wars of stronger countries, the strongest of the new countries will want to seize the old ones. Does the end of “freedom” justify such means??

Peace and reliability are always better than fighting and conflict.

Well, continuing your analogy. You chose freedom – okay, maybe you even overthrew the Emperor. What’s next? A crisis of power arises and either you take his place and continue the dictatorship, or the newly formed kingdoms are choked with blood in a huge battle for power. So, as Tyranny shows, there is no such thing as black and white)

I liked it! In general, games describe reality surprisingly closely.

Well, if you judge sensibly, then “The World of Kairos” is perhaps the lesser evil. Now let’s step back from the personality of Kairos and his methods, just the results:
– a single integral state, instead of many warring ones;
— a unified, well-thought-out legislative framework;
– again peace;
– powerful economy.
In fact, all the events of the game can be interpreted as follows: the last piece of unoccupied land remained and Keiros gathered all the marginal elements there in order to get rid of them (after all, in times of peace they would not be needed). He will only benefit if the Archon who previously fought against him and the unbridled band of killers kill each other, because in the end he will bring his troops into the weakened lands and complete the creation of the empire. And it would have been so if not for GG.
But the motives of the GG can be questioned: naive freedom and democracy for all? desire to establish your own empire? desire to support Kairos?
Here everything completely depends on the player)

And that the fact that politicians are changing history somehow justifies their actions?? Kairos destroying history is bad, politicians who do the same are also bad.

Or name at least one empire that did not absorb culture? A stronger culture always absorbs a weaker one. Kairos does not prohibit knowledge, nor does it prohibit freedom of self-determination – there is a clear list of what is allowed to whom and what is not allowed to whom.

You are trying to split my single idea into many small statements independent of each other, downplaying each of them. Although their essence is in unity. And Kairos forbade knowledge, all schools of magic were dissolved and bookworms had to be pinned down.

Then you come into conflict with yourself. If the means do not justify the end, then there is no point in fighting for freedom? During this, people will die, then there will be a crisis of power, famine, weak economies of developing new countries, wars of stronger countries, the strongest of the new countries will want to seize the old ones. Does the end of “freedom” justify such means??

Somehow I think you don’t understand me at all. Fighting for freedom means defending your way of life. Freedom is not a goal, but a given. You already have it. These are the basics of patriotism.

Peace and reliability are always better than fighting and conflict.

This is opportunism and this is not a subject of dispute, since it is a worldview. It’s different for us, that’s why we won’t come to a consensus on this matter

More like “A familiar demon is better than an unknown angel” (I’m still only talking in the context of the game). Still, the people in the north have been living according to the laws of Kairos for centuries, they have long been accustomed to this regime and many will sincerely support it. But the GG is unknown to them and, as shown in the epilogue about the results of reading the edict, a frightening variable (he killed a lot of people with his edict, and not only military ones).

Because the real success of a revolution lies not in the successful seizure of power, but in what these “revolutionaries” do next with it.

Where do you even get all this about revolutions?? Our dispute began with people defending their own statehood. The topic concerned patriotism and defense of the homeland, the desire to live as people are accustomed to. And it had nothing to do with the topic of ends and means in domestic policy. How did you manage to tie them up and drag me into this?. Oh wow!
Apparently I got carried away somewhere =)

Therefore, their library accumulated many rather dangerous scrolls, books and artifacts (some of which could well pose a threat to Kairos himself). That’s why Kairos destroyed her (they also gave a lot of hints about this, if not in plain text at all). Well, bookworms, by the way, also didn’t particularly like to distribute what they had accumulated. They were typical bunnies. Only instead of garbage, they also brought dangerous magical things into the house. Well, old senile people sitting on a mock atomic bomb are not the safest picture.

This is just like pulling an owl onto a globe. Come on, do you seriously believe that Kairos destroyed libraries and schools for the safety of the people?. Because it is possible for bookworms (!) there was something dangerous? Did he learn from the United States to look for weapons of mass destruction??

Unlimited freedom leads to anarchy.

Don’t think in extremes.

Tunon was devoted not to Kairos, but to justice. When a player proved to him that his lord’s laws were unsteady, the archon immediately changed sides.

It’s not me, not you, who don’t remember all the characters in the game by name, appearance and every phrase they say (especially considering that the game, to put it mildly, did not come out yesterday and is not designed for a couple of evenings). And again, we were only really shown from the Empire the recently captured southern parts of it (in the capture of which you participated), which have not yet really recovered from the war.

Of course, there is no exact information about how things really are there, so we have to draw conclusions based on how his close associates treat the Kairos Empire.

You see an exhausted traveler who is located not far from the road. He slowly eats a piece of bread that looks far from fresh. You approach him and ask.

To be fair, the American War of Independence was not fought for the sake of citizens’ freedoms.

Which seems to confirm my arguments: it is not the goal that determines the outcome, but the means. The causes of the Revolutionary War are complex and long-term and certainly not easily substantiated. But it seems like I wrote an argument to the fact that not all revolutions follow the same scenario and what does this have to do with the freedoms of citizens. The question was about freedoms of self-determination and independence.

Regarding the prohibition of knowledge, we also have prohibited “knowledge” in the IRL.

The comparison is like this. An absolute ban on almost all schools on pain of death and a ban on the media and on the Internet of instructions for assembling explosives. And what has the pampering of the school of tides and bookworms come to??

In the question of how to achieve the goal of the revolution, everyone is the same – force and weapons.

As I understand it, the example with India was successfully ignored? And again, let me clarify, I wrote about the freedom to make decisions and live by your own rules, practice your religion and make your own laws. Where did the revolution come from here?? My idea was that diversity is better than standardization and a world where fear rules the roost is the last place you want to live.

Well, even so, on the outskirts there are still people who refer to the fact that Kairos has brought order in certain areas.

Well, this is kind of an argument, someone meets somewhere, there are theories, clues, etc. Find me at least one patriot who would honestly glorify Kairos and would be ready to defend his world.

“Perhaps authoritarianism and a strong hand can save the world in certain situations, while uncontrolled freedoms can tear it apart?»

But at the same time you forget that Kairos destroyed history and historians, foreign culture and the freedom of self-determination of people, knowledge and the desire for this knowledge. This is the World of Kairos without all this. The end never justifies the means, because the end is words thrown into the wind in the hope that they will turn into something, but the means always exist, they are tangible. The means always come before the end, because these are deeds and they determine the person who does them.

And as for me, it’s better to fight as a free person and for your freedom than to live in such a Kairos World.

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